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OPEN TO SUGGESTIONS

Dmitry Shibanov

Technical Lead (Unity)+

Transforming concepts into scalable products

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My Developer Journey

Explore the timeline of my journey: from current flagship projects back to the origins.

About Me

An engineer obsessed with architecture. A founder taking 100% ownership of the product.

Years Experience
10+
Years Experience
Commercial Products
20+
Commercial Products
Team Members Led
5+
Team Members Led
Full-Cycle Releases
6
Full-Cycle Releases

The Education Paradox

I have been in GameDev for 15 years, with 10+ years specializing in Unity (C#). Upon entering college, I quickly realized that the curriculum wasn't bringing me closer to my dream, so I took ownership of my education.

I studied C# and Unity right during lectures, and at home, I turned theory into practice. This persistence led to a unique situation. While still a student, I secured a job at a company affiliated with the region's leading technical university. I developed complex 3D simulators for higher education students who were academically senior to me. This experience taught me the most important lesson: real skills and results matter more than formal credentials.

The Self-Made Approach

I believe the best teacher is curiosity multiplied by an engineering system.

  • Engineering Efficiency: If I spot a routine task, I don't just execute it—I build automation tools. For instance, I wrote my own software to structure learning materials to absorb new technologies faster.
  • Fundamental Base: My mentors were not only hundreds of completed courses but also classic books like "Clean Code" and "CLR via C#". They shaped my architectural thinking.
  • T-Shaped Growth: I never limited myself to just being a coder. If a project needs a shader, I learn HLSL. If it needs marketing, I dive into ASO. I strive to understand the product as a whole.

From Coder to Technical Leader

This approach ensured rapid growth in my career. At Playgendary, I grew from a Unity Developer to a role effectively acting as a Technical Owner on major commercial projects. I learned to perform reverse engineering, recover lost knowledge, and build development processes from scratch.

Today, this experience works at Grindset Studios. This is my R&D testing ground where I create technological ecosystems and release full-cycle products. This project serves as living proof that I can turn chaos into a system.

Whether it is low-level optimization or gameplay polish, I approach every task with a founder's mindset and the same drive that once compelled me to start this path on my own.

Ready to apply this experience to your project. Message me, and let's discuss the details.

Core Expertise

Unity System Architecture

Unity System Architecture

Designing scalable modular systems, proprietary SDKs, and data-driven frameworks for long-term project maintenance.

UnityC# ExpertModular ArchitectureCustom SDKsUniTask
Mobile Development

Mobile Development

Delivering high-performance F2P games from prototype to release. Expert in optimization, monetization, and platform integration.

iOS & AndroidFull-CyclePerformance OptimizationMemory ProfilingIAP & AdsASO
Tech Art & Visuals

Tech Art & Visuals

Bridging the gap between code and art. Creating performant HLSL shaders, procedural rendering, and immersive VFX.

HLSLShader GraphCompute ShadersVFX GraphProcedural GenerationParticle Systems
R&D & AI Engineering

R&D & AI Engineering

Deep AI integration: deploying local LLMs and LightRAG, configuring MCP servers for IDEs, and leveraging GenAI for content creation.

RAGLocal LLMsMCP ProtocolsAI-Native IDEsGenAI AssetsDeep ResearchPrompt Engineering

Let's Connect

Ready to start your next gaming project? Send me the details, and I'll help bring your vision to life with cutting-edge technology.

Get in Touch

I'm always open to new opportunities. Whether you need a complete game development solution or a technical review of an existing project, feel free to reach out.

OPEN TO SUGGESTIONS
Response time: Within 24 hours
Project start: Available immediately
Format: Text-based communication only

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